Page 93 - Dragonix - DM Options Monster Talents v1.01
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succeed instead.
Improved Multiattack
Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
When the kraken uses its Multiattack, it can make
four tentacle attacks, each of which it can replace
with one use of Fling.
Innate Spellcaster
Type: Trait.
The kraken's spellcasting ability is Charisma (DC
The kobold can take a bonus action to perform a 23). The kraken can innately cast the following
Disengage action. spells, requiring no material components:
3/day (each): call lightning, protection from energy
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Innate Spellcaster II
Type: Trait.
Prerequisite Innate Spellcaster.
Kraken The kraken can innately cast the following spells,
The kraken (CR 23) can have 8 talents. requiring no material components:
2/day (each): control water, dominate beast
Barbed Tentacles
Innate Spellcaster III
Type: Trait.
A creature that is hit by a kraken's tentacle takes an Type: Trait.
extra 7 (2d6) piercing damage from the sharp barbs Prerequisite Innate Spellcaster II.
protruding from the tentacles.
The kraken can innately cast the following spells,
requiring no material components:
1/day (each): conjure elemental (air or water only),
Extra Legendary Action hallucinatory terrain
Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Innate Spellcaster IV
The kraken can take 1 additional legendary action
Type: Trait.
before the start of its next turn. The kraken can
retake this talent up to two additional times. The Prerequisite Innate Spellcaster III.
additional legendary action stacks.
The kraken can innately cast the following spells,
requiring no material components:
1/day (each): control weather, tsunami
Gargantuan Resistance (2/day)
Type: Trait.
If the kraken fails a saving throw, it can choose to
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