Page 94 - Dragonix - DM Options Monster Talents v1.01
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Shocking Storm                                         Harpoon

        Type: Trait.                                           Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).                  The kuo-toa has attached rope to the end of its
                                                               spear.  If a Medium or smaller creature is hit by a
        If a creature fails its saving throw against the
                                                               kuo-toa's ranged spear attack, it must make a DC
        Lightning Storm bolt by 5 or more, it is stunned
                                                               11 Strength saving throw or be pulled up to 10 feet
        until the end of the kraken's next turn.
                                                               toward the kuo-toa.


                                                               Kuo-toa Resistance
        Kuo-toa                                                Type: Trait.


        The kuo-toa (CR 1/4) and kuo-toa whip (CR 1) both      The kuo-toa has advantage to saving throws against
        have 1 talent each.  The kuo-toa archpriest (CR 6)     poison and illusions, as well as to resist being
        can have 3 talents.                                    charmed or paralyzed.



        Generate Lightning Bolt (Recharge  Sceptre Bash

        5-6)                                                   Type: Trait.
        Type: Action.                                          Prerequisite Kuo-toa Archipriest
        Talent Cost: 2 (Counts as 2 Talents).                  If the kuo-toa archpriest's sceptre attack roll

        Prerequisite Kuo-toa Archipriest                       against a target succeeds by 5 or more, the target
                                                               must make a DC 13 Constitution saving throw or
        The kuo-toa can innately cast Lightning Bolt,          be stunned until the end of the kuo-toa archpriest's
        requiring no material components.                      next turn.



                                                               Slick Manuever

                                                               Type: Action.
                                                               While within slimy or wet surroundings, the kuo-
                                                               toa can take a bonus action on each of its turns in
                                                               combat. This action can be used only to take the
                                                               Dash or Disengage action.






                                                               Lamia

                                                               The lamia (CR 4) can have 2 talents.



                                                               Innate Spellcaster

                                                               Type: Trait.
                                                               The lamia's spellcasting ability is Charisma (DC
                                                               13). The lamia can innately cast the following
                                                               spells, requiring no material components:
                                                               3/day (each): hold person, sleep, vicious mockery



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