Page 35 - Monster Manual Expanded III Dragonix
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Dark Claw of Skiggaret                    Beastlord                         Dread Eye of Grankhul


         Bugbear Dread Eye of Grankhul                         Spellcasting. The bugbear is a 5th-level spellcaster. Its spellcasting
                                                               ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The
         Medium humanoid (goblinoid), chaotic evil
                                                               bugbear has the following cleric spells prepared:
                                                               Cantrips (at will): resistance, sacred flame (2d8), thaumaturgy
         Armor Class 15 (studded leather)
                                                               1st level (4 slots): bane, false life, guiding bolt, healing word, ray of
         Hit Points 78 (12d8 + 24)
                                                                 sickness
         Speed 30 ft.
                                                               2nd level (3 slots): blindness/deafness, hold person, ray of
              STR           DEX           CON           INT           WIS           CHA     enfeeblement, silence
                 12 (+1)      16 (+3)       14 (+2)     12 (+1)      15 (+2)      14 (+2)  3rd level (2 slots): animate dead, feign death, spirit shroud, vampiric
                                                                 touch
         Saving Throws Dex +6, Wis +5                          Bonus Actions
         Skills Perception +5, Religion +4, Stealth +9
         Senses darkvision 120 ft., passive Perception 15      Ever-Open Eyes (Recharges after a Short or Long Rest). The
         Languages Common, Goblin                              bugbear gains blindsight 60 ft. for 1 minute.
         Challenge 5 (1,800 XP)       Proficiency Bonus +3
                                                               Shadow Step. While in dim light or darkness, the bugbear teleports
                                                               up to 60 feet to an unoccupied space it can see that is also in dim
         Assassinate. During its first turn, the bugbear has advantage on   light or darkness. It then has advantage on the first melee attack it
         attack rolls against any creature that hasn't taken a turn.  Any hit the   makes before the end of the turn.
         bugbear scores against a surprised creature is a critical hit.
                                                               Legendary Actions
         Brute. A melee weapon deals one extra die of its damage when the
         bugbear hits with it (included in the attack).        The bugbear can take 3 legendary actions, choosing from the options
                                                               below. Only one legendary action option can be used at a time and
         Legendary Resistance (1/Day). If the bugbear fails a saving throw, it
                                                               only at the end of another creature's turn. The bugbear regains spent
         can choose to succeed instead.
                                                               legendary actions at the start of its turn.
         Sneak Attack (1/Turn). The bugbear deals an extra 10 (3d6) damage   Darkness. The bugbear casts darkness, if available.
         when it hits a target with a weapon attack and has advantage on the   Move. The bugbear moves up to half its speed without provoking
         attack roll, or when the target is within 5 feet of an ally of the bugbear     opportunity attacks.
         that isn't incapacitated and the bugbear doesn't have disadvantage on   Glaring Eye of Grankhul. The bugbear turns its gaze toward one
         the attack roll.                                        creature it can see within 30 feet of it. The target must succeed on
         Actions                                                 a DC 13 Wisdom saving throw or become paralyzed until the end
                                                                 of the bugbear's next turn.
         Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.  Attack (Costs 2 Actions). The bugbear makes a melee or ranged
         Hit: 10 (2d6 + 3) slashing damage.                      attack.
         Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft.,   Reactions
         one target. Hit: 7 (1d8 + 3) piercing damage.
                                                               Uncanny Dodge. The bugbear halves the damage that it takes from
         Darkness (Recharges 4-6). The bugbear casts darkness.
                                                               an attack that hits it. The bugbear must be able to see the attacker.
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                    Bestiary
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