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TABAlCI  MINSTREL






                                                                Taha.xi hunters are trained to survive in the wild,
                                                               making them excellent guides. Tabaxi minstrels gather
                                                               in small troupes and make themselves at home in any
                                                               settlement, earning coin through music and storytelling.
                                                                Names. A tabaxi typically has a single name, de-
                                                               termined by his or her clan and based on a complex
                                                               formula involving astrology, prophecy, clan history,
                                                               and other factors. Male and female tabaxi use the
                                                               same names, and most use nicknames derived from
                                                               or inspired by their full names. Tabaxi clan names are
                                                               usually based on a geographical feature located in or
                                                               near a clan's territory. Sample tabaxi names include
                                                               Nest of Eggs ("Eggs"), Dead Leaf ("Leaf'), Eyes of
                                                               Onyx ("Onyx"), Lost Spear ("Lost"), and Daylight Moon
                                                               ("Moon"). Clan names include Distant Rain, Hundred
                                                               Feathers, Sleeping Creek, Bright Cliffs, and Snor-
                                                               ing Mountain.

                                                               T HORNY
                                                               A thorny is a quadrupedal fungus creature that
                                                               lives among vegepygmies, serving them as a watch-
                                                               dog or mount.
             Armor Class 12
             Hit Points 22 (Sd8)                               ThORNY
             Speed 30 ft., climb 20 ft.
                                                               Medium plant, neutral
                STR    DEX    CON     INT    WIS    CHA
               10 (+O)   15 (+2)   11  (+O)   14  (+2)   12  (-t-1)   16 (+3)   Armor Class 14 (natural armor)
                                                               Hit Points 27  (5d8 + 5)
                                                               Speed 30 ft.
             Skills Perception +3, Performance +7,  Persuasion +5, Stealth +4
             Senses darkvision 60 ft.,  passive Perception 13
              languages Common plus any two languages   .. 1     STR     DEX    CON     INT    WIS    CHA
              Challenge l/4 (50 XP)                     ..       13 (+l)   12 (+  1)   13  (+l)   2 (-4)   10  (+O}   6 (-2)

                                                               Skills Perception +4, Stealth +3
              Feline Agility. When the tabaxi  moves on its turn in combat, it   Damage Resistances lightning, piercing
              can double its speed until the end of  the t urn. Once it uses this   Senses darkvision 60 ft., passive Perception 14
              ability, the tabaxi can't use it again until  It moves 0 feet on one   Languages -
              of  its turns.                                   Challenge 1 (200 XP)
              Inspire (1/Day). While taking a short rest, the tabaxi can spend
              1 minute singing, playing an instrument, telling a story, or   Plant Camouflage. The thorny has advantage on Dexterity
              reciting a poem to soothe and inspire creatures other than   (Stealth) checks it makes in any terrain with ample obscuring
              itself. Up to five creatures of  the tabaxi's choice that can see   plant life.
              and hear its performance gain 8 temporary hit points at the
                                                                Regeneration. The thorny regains 5 hit points at the start of  its
              end of  the tabaxi's short rest.
                                                                turn. If it takes cold, fire, or necrotic damage, this trait doesn't
                                                                function at the start of the thorny's next turn. The thorny dies
              ACTION S
                                                                only if it starts its turn with 0 hit points and doesn't regenerate.
              Multiattaclc. The tabaxi makes two claws attacks or two
              dart attacks.                                     Thorny Body. At the start of  its turn, the thorny deals  2 (ld4)
                                                                piercing damage to anr  creature grappling it.
              Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
              Hit: 2 (ld4) slashing damage.                     ACTIONS
              Dort. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one tar-  Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
              get. Hil: 4 (ld4 + 2)  piercing damage.           Hit: 8 (2d6 + 1)  piercing damage.


                                                                                 Al'l'FNDIX D  I MONSTERS AND NPCS
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