Page 190 - Guildmasters' Guide to Ravnica
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ANGELS
Ravnican angels are physical manifestations of the
principles of justice and righteousness. Created in the
image of the founder of the Boros Legion, Razia, they
originally all served in the legion, but individual angels
embody different approaches to ideals of justice, duty,
law, and order. This diversity has caused some angels to
leave the Boros Legion; they might join other guilds or
remain independent, protecting the guildless.
Angels from Ravnica appear similar to human women
with two large feathered wings. Present-day angels have
the full range of human height, weight, and coloration.
Some are crowned or surrounded by a glowing nimbus
oflight, and others have hair like living flame.
Immortal Nature. Angels don't require air, food, Medium celestial, lawful good
drink, or sleep.
Armor Class 18 (plate)
BOROS ANGELS Hit Points 66 (12d8 + 12)
Angels of the Boros Legion view themselves as the Speed 30 ft., Ay 90 ft.
embodiments of what their creator intended. They are
STR DEX CON INT WIS CHA
fierce warriors devoted to justice and dedicated to pro-
16 (+3) 12 (+1) 13 (+1) 11 (+O) 17 (+3) 18 (+4)
tecting the weak against evil and oppression. They are
commanders, advisors, strategists, and soldiers. Their Saving Throws Wis +6, Cha +7
presence in battle inspires the mortal soldiers of the le- Skills Investigation +3, Perception +6
gion with righteous zeal. Damage Resistances fire, rad iant
Most Boros soldiers assume that angels are paragons Condition Immunities charmed, exhaustion, frightened
of goodness, wisdom, and mercy. The reality is that an- Senses darkvision 120 ft., truesight 120 ft., passive
gels aren't immune to the temptations of corruption, and Perception 16
the necessities of political machination can compromise Languages all
the best of them. Challenge 5 (1 ,800 XP)
Warleaders. The wisest, most visionary angels are
responsible for forming and implementing the military Flyby. The angel doesn't provoke an opportunity attack when it
strategy of the Boros Legion. Since they are immortal, Aies out of an enemy's reach.
their plans might span centuries, and they have been Magic Resistance. The angel has advantage on saving throws
known to accept decades of losses as a reasonable cost against spells and other magical effects.
for a more significant victory many years later. These
warleaders have the statistics of planetars or solars (as ACTIONS
presented in the Monster Manual), but their appearance Multiattack. The angel makes two melee attacks. It also uses
is similar to other Boros angels. Battlefield Inspiration.
BATTLEFORCE ANGEL Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one tar-
Battleforce angels are the radiant hosts that soar into get. Hit: 7 (ld8 + 3) slashing damage, or 8 (ldlO + 3) slashing
combat, bathed in the light of Boros zeal. They lead damage if used with two hands, plus 18 (4d8) radiant damage.
companies of mortal soldiers from above or fly ahead of If the target is within 5 feet of any of the angel's allies, the tar-
get takes an extra 2 (1 d4) radiant damage.
roe-mounted skyknights. They don't shy away from the
blood, pain, and confusion of combat; rather, they im- Battlefield Inspiration. The angel chooses up to three crea-
merse themselves in the shifting tides of battle. Only by tures it can see within 30 feet of it. Until the end of the angel's
wading into the battle can they fulfill their responsibility next turn, each target can add a d4 to its attack rolls and sav-
to carry out the commands of the warleaders by adapt- ing throws.
ing their tactics to the shifting situation on the ground.
C'HAVTf.R I, FRIENDS \NO FOES 189