Page 190 - Guildmasters' Guide to Ravnica
P. 190

ANGELS
             Ravnican angels are physical manifestations of the
             principles of justice and righteousness. Created in the
             image of the founder of the Boros Legion, Razia, they
             originally all served in the legion, but individual angels
             embody different approaches to ideals of justice, duty,
             law, and order. This diversity has caused some angels to
             leave the Boros Legion; they might join other guilds or
             remain independent, protecting the guildless.
              Angels from Ravnica appear similar to human women
             with two large feathered wings. Present-day angels have
             the full range of human height, weight, and coloration.
             Some are crowned or surrounded by a glowing nimbus
             oflight, and others have hair like living flame.
              Immortal Nature. Angels don't require air, food,   Medium celestial, lawful good
             drink, or sleep.
                                                               Armor Class 18 (plate)
             BOROS ANGELS                                      Hit Points 66 (12d8 + 12)
             Angels of the Boros Legion view themselves as the   Speed 30 ft., Ay 90 ft.
             embodiments of what their creator intended. They are
                                                                 STR     DEX    CON     INT    WIS     CHA
             fierce warriors devoted to justice and dedicated to pro-
                                                                16 (+3)   12 (+1)   13  (+1)   11  (+O)   17  (+3)   18 (+4)
             tecting the weak against evil and oppression. They are
             commanders, advisors, strategists, and soldiers. Their   Saving Throws Wis +6, Cha +7
             presence in battle inspires the mortal soldiers of the le-  Skills Investigation +3, Perception +6
             gion with righteous zeal.                         Damage Resistances fire, rad iant
              Most Boros soldiers assume that angels are paragons   Condition Immunities charmed, exhaustion, frightened
             of goodness, wisdom, and mercy. The reality is that an-  Senses darkvision 120 ft., truesight 120 ft., passive
             gels aren't immune to the temptations of corruption, and   Perception 16
             the necessities of political machination can compromise   Languages all
             the best of them.                                 Challenge 5 (1 ,800 XP)
               Warleaders. The wisest, most visionary angels are
             responsible for forming and implementing the military   Flyby. The angel doesn't provoke an opportunity attack when it
             strategy of the Boros Legion. Since they are immortal,   Aies out of an enemy's reach.
             their plans might span centuries, and they have been   Magic Resistance. The angel has advantage on saving throws
             known to accept decades of losses as a reasonable cost   against spells and other magical effects.
             for a more significant victory many years later. These
             warleaders have the statistics of planetars or solars (as   ACTIONS
             presented in the Monster Manual), but their appearance   Multiattack. The angel makes two melee attacks. It also uses
             is similar to other Boros angels.                 Battlefield Inspiration.

             BATTLEFORCE ANGEL                                 Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one tar-
             Battleforce angels are the radiant hosts that soar into   get. Hit: 7 (ld8 + 3)  slashing damage, or 8 (ldlO + 3)  slashing
             combat, bathed in the light of Boros zeal. They lead   damage if used with two hands, plus 18  (4d8) radiant damage.
             companies of mortal soldiers from above or fly ahead of   If the target is within 5 feet of any of the angel's allies, the tar-
                                                               get takes an extra 2 (1 d4) radiant damage.
             roe-mounted skyknights. They don't shy away from the
             blood, pain, and confusion of combat; rather, they im-  Battlefield Inspiration. The angel chooses up to three crea-
             merse themselves in the shifting tides of battle. Only by   tures it can see within 30 feet of it. Until  the end of the angel's
             wading into the battle can they fulfill their responsibility   next turn, each target can add a d4 to its attack rolls and sav-
             to carry out the commands of the warleaders by adapt-  ing throws.
             ing their tactics to the shifting situation on the ground.


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