Page 194 - Guildmasters' Guide to Ravnica
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ARCLIGHT PHOENIX
             An arclight phoenix is variously said to be a byproduct
             of a lightning strike on an aviary, a mishap in an effort
             to create a translocation device, or a successful attempt
             to create an elemental creature in the form of a ma-
             jestic bird.
               Whatever its origin, an arclight phoenix looks like a
             bird of prey formed entirely of electrical energy. Light-
             ning fans out behind it as it bolts from place to place
             through the sky, making up in speed what it lacks in
             grace and majesty. It  seems happiest during natural
             thunderstorms, as it darts among the clouds, gliding
             alongside thunderbolts.
               Elemental Nature. An arclight phoenix doesn't
             require air, food, drink, or sleep.


             ARCLIGHT PHOENIX                                   Lightning Form. The arclight phoenix can move through a
                                                                space as narrow as 1 inch wide without squeezing. A creature
             Medium elemental, chaotic neutral
                                                               that touches the phoenix or hits it with a melee attack while
                                                               within 5 feet of  it takes 9 (2d8) lightning damage. In addition,
             Armor Class 16
                                                                the arclight phoenix can enter a hostile creature's space and
             Hit Points 142 (19d8 + 57)
                                                                stop there. The first time it enters a creature's space on a turn,
             Speed 0 ft., fly 120 ft.
                                                                that creature takes 9 (2d8) lightning damage.
               STR     DEX    CON     INT    WIS    CHA         Crackling Death. When the arclight phoenix dies, it explodes.
              15 (+2)   22 (+6)   17 (+3)   5 (-3)   12 (+1)   7 (- 2)   Each creature within 30 feet of  it must make a DC 18 Dexterity
                                                                saving throw, taking 36  (8d8) lightning damage on a failed
             Saving Throws Dex+  10
                                                                save, or half  as much damage on a successful one. The explo-
             Damage Resistances thunder; bludgeoning, piercing, and
                                                                sion destroys the phoenix but leaves behind a Tiny, warm egg
               slashing from nonmagical attacks
                                                                with a mizzium shell.
             Damage Immunities lightning, poison                 The egg contains the embryo of  a new arclight phoenix. It
             Condition Immunities exhaustion, grappled, paralyzed,
                                                               hatches when it is in the area of  a spell that deals lightning
               petrified, poisoned, restrained, unconscious
                                                               damage, or if  a creature touches the egg and expends spell
             Senses darkvision 60 ft., passive Perception 11
                                                                slots whose combined levels equal 13 or more. When it
             Languages -
                                                                hatches, the egg releases a new arclight phoenix that appears
             Challenge 12 (8,400 XP)
                                                                in the egg's space.
             Flyby. The arclight phoenix doesn't provoke an opportunity at·
                                                                A CTIONS
             tack when it flies out of  an enemy's reach.
                                                                Arclight Touch.  Melee Weapon Attack: +10 to hit, reach S ft.,
             Grounded Lightning. The first time on a turn that the arclight   one target. Hit: 27  (6d8) lightning damage, and lightning
             phoenix touches the ground, it takes 11  (2d10) force damage.   jumps from the target to one creature of  the phoenix's choice
                                                                that it can see within 30 feet of  the target. That second creature
             Illumination. The arclight phoenix sheds bright light in a 1  S·
                                                                must succeed on a DC 18 Dexterity saving throw or take 27
             foot radius and dim light for an additional 15 feet.
                                                                (6d8) lightning damage.
                                                                                    CHAl'IER6  FRIE'<DS\:-.l)IOP   •)~
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