Page 192 - Guildmasters' Guide to Ravnica
P. 192

Medium celestial,  lawful evil

                                                                Armor Class 18 (natural armor)
                                                                Hit Points 175 (27d8 + 54)
                                                                Speed 30 ft., fly 90 ft.

                                                                  STR     DEX    CON     INT    WIS     CHA
                                                                 16 (+3)   18 (+4)   14 (+2)   19 (+4)   20 (+5)   23  (+6)

                                                                Saving Throws Int  +9, Wis +  10, Cha +  11
                                                                Skills Insight +  10, Intimidation +11, Perception +10,
                                                                  Persuasion +  11
                                                                Damage Resistances necrotic, radiant; bludgeoning, piercing,
                                                                  and slashing from nonmagical attacks
                                                                Condition Immunities charmed, exhaustion, frightened
                                                                Senses truesight 120 ft  .. passive Perception 20
                                                                Languages all
             D EATH PACT  ANGEL                                 Challenge 14 (11,500 XP)
             Death  pact angels dwell in the grandest of Orzhov cathe-
                                                                Exploitation of the Debtors. As a bonus action, the angel tar-
             drals, where they surround themselves with wealth and
                                                                gets a creature charmed by it that it can see within 30 feet of  it.
             wretched vassals that are utterly in their thrall.   The angel deals 11 (2d1 0) necrotic damage to the target, and
              Gift Givers. Posing as a beneficent god, a deathpact   the angel gains temporary hit points equal to the damage dealt.
             angel attracts petitioners who beg the angel for bless-
             ings: wealth, prestige, health, revenge, and the like.   Flyby. The angel doesn't provoke an opportunity attack when it
             Imagining itself generous and merciful, the angel usu-  flies out of  an enemy's reach.
             ally tries to grant the petitioners what they seek by using   Innate Spellcasting. The angel's innate spellcasting ability is
             its abilities, drawing from its hoard of riches, or extort-  Charisma (spell  save DC 19, +  11  to hit with spell attacks). The
             ing favors from other members of the guild. True to the   angel can innately cast the following spells, requiring no mateĀ·
             spirit of the Orzhov, though, the angel doesn't bestow
                                                                rial components:
             these gifts out of kind ness, but for the sake of gaining
             fanatical followers who owe it life debts.         At will: command (as a 2nd-level spell), detect evil and good
              Debt  and  Indenture. Those who receive favors from a   3/day each: charm person  (as a 5th-level spell), darkness,
             deathpact angel incur a debt that they carry with fervent   suggestion
             devotion. They regularly bring trinkets and offerings   1  /day: raise dead
             to the angel, no longer asking or expecting anything in   Magic Resistance. The angel has advantage on saving throws
             return, and even willingly offer up their mortal lives for   against spells and other magical effects.
             their angelic patron. Even after death, these debtors
             continue to serve the angel and the Orzhov Syndicate as   A CTION S
             indentured spirits (described later in this chapter).   Multiattack. The angel makes two attacks with its scythe. It
                                                                can substitute Chains of  Obligation for one of  these attacks.
               DEBTS  PAID                                      Scythe.  Melee Weapon Attack: +9 to hit, reach 10 ft., one
               A deathpact angel can give an indentured spirit a clause   target. Hit: 9 (2d4 + 4)  slashing damage plus 27 (6d8) ne-
               to escape its bound servitude: if the angel ever dies, the   crotic damage.
               indentured spirit can sacrifice its undead existence to
               restore the angel to life.  Upon seeing the angel drop to 0   Chains of  Obligation. The angel targets one creature charmed
               hit points, an indentured spirit can destroy itself, its debt   by it that it  can see within 90 feet of  it. The target must succeed
               discharged as it dissipates, after which the angel returns to   on a DC 19 Charisma saving throw or become paralyzed for 1
               life with 1 hit point.                           minute or until it takes any damage.



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