Page 221 - Guildmasters' Guide to Ravnica
P. 221
SKYSWIMMER
S kyswimmers are enormous, predatory leviathans that
feed on drakes, roes, griffins, and anything else they en-
counter as they soar through the clouds above Ravnica.
SKYSWIMMER Bite. Melee Weapon Attack:+ 11 to hit, reach 10 ft., one target.
Hit: 22 (3dl0 + 6) piercing damage. If the target is a Large or
Gargantuan monstrosity, unaligned
smaller creature, it must succeed on a DC 19 Dexterity saving
throw or be swallowed by the skyswimmer.
Armor Class 18 (natural armor)
A swallowed creature is blinded and restrained, it has total
Hit Points 216 (16d20 + 48)
cover against attacks and other effects outside the skyswim-
Speed l 0 ft., fly 60 ft.
mer, and it takes 21 (6d6} acid damage at the start of each of
the skyswimmer's turns.
STR DEX CON INT WIS CHA
23 (+6) 15 (+2) 16 (+3} 7 (-2} 12 (+l } 6 (- 2} If the skyswimmer takes 30 damage o r more on a single turn
from the swallowed creature, the skyswimmer must succeed
Saving Throws Con +8 on a DC 18 Constitution saving throw at the end of that turn or
Skills Perception +6 regurgitate the creature, which falls prone in a space within l 0
Senses passive Perception 16 feet of the skyswimmer. If the skyswimmer dies, a swallowed
Languages - creature is no longer restrained by it and can escape from the
Challenge 13 (10,000 XP} corpse by using l 5 feet of movement, exiting prone.
Slam. Me/ee Weapon Attack: +l l to hit, reach 30 ft., one target.
Amphibious. The skyswimmer can breathe air and wate r.
Hit: 19 (2d l2 + 6) bludgeoning damage.
ACT IONS
Multiattack. The skyswimmer makes three attacks: one with its
bite and two with its slam.
220 CHAPTER GI FRIENDS AND FOES

