Page 12 - Rugby Coaching Diary Level 2- Huntley Anderson
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KICK CIRCUIT Kick Circuit 1 -select target
10 minutes 1 grids 2v2 -setting the ball (ground or
Stationary kick tee)
-stance for run up
(Missile Attack Game) -open body facing target
4 kickers (1) per team -non-kicking foot hip-width
Kick/Receive:-Pick your target from the ball
Get it High -keep core strong
5 points hit your players hand -keep head down and forward
5 points a catch -follow through with kicking
0 point a drop foot to finish towards target
0 point not hitting marker
INTRO GAME Shuttle place kick /Catch and
(WHOLE) play to the gain line. Kickers
5 minutes then set up for the next kick
while players reorganize.
Make as many kicks each
player in 5 minutes
Green 1pt
Yellow 3pts
Red 10pts

