Page 177 - Dragonix - DM Options, Monster Talents II
P. 177
Subterranean Stalker Aura of Frost
Type: Trait. Type: Trait.
The retriever has advantage on Wisdom Any creature that starts its turn within 10 feet of
the salamander takes 5 (1d10) cold damage.
(Perception), Wisdom (Survival) checks, and
Dexterity (Stealth) checks while in natural
subterranean surroundings.
Ice Camouflage
Type: Trait.
Ice Camouflage. The salamander has advantage
on Dexterity (Stealth) checks made to hide in icy
terrain.
Salamander, Frost
The frost salamander (CR 9) can have a maximum Keen Smell
of 4 talents.
Type: Trait.
Keen Smell. The salamander has advantage on
Wisdom (Perception) checks that rely on smell.
Legendary Actions
Type: Action.
Talent Cost: 4 (Counts as 4 Talents).
The salamander gains 3 legendary actions,
choosing from the options below. Only one
legendary action option can be used at a time and
only at the end of another creature's turn. The
salamander regains spent legendary actions at the
start of its turn.
Move. The salamander moves up to half its speed.
Claw (Costs 2 Actions). The salamander makes a
claw attack.
Tail (Costs 2 Actions). The salamander makes a
tail attack (see Tail Slap).
Mangle
Type: Trait.
A Large or smaller creature that is hit by the
salamander's bite attack is grappled (escape DC
15). Until this grapple ends, the target is restrained
and the salamander can automatically hit the target
with its bite but can't make bite attacks against
other targets.
176 Chapter 2. Mordenkainen's Tome of Foes

