Page 19 - Dragonix - DM Options Monster Talents v1.01
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(4d6) poison damage on a failed save, or half as poisoned for one minute.
much on a successful one.
Cockatrice Couatl
The cockatrice (CR 1/2) can have 1 talent.
The couatl (CR 4) can have 2 talents.
Multiattack Burst of Radiance (Recharge 6)
Type: Action.
Type: Action.
The cockatrice makes two attacks: one with its bite Talent Cost: 2 (Counts as 2 Talents).
and one with its sting.
The couatl emits a burst of radiant energy. All
Sting. Melee Weapon Attack: +3 to hit , reach 5 ft.,
allies within 30 feet of the couatl regain 18 (4d8)
one creature. Hit: 3 (1d4+1) piercing damage, and
hit points. All other creatures within 30 feet must
the target must make a DC 11 Constitution saving
make a DC 14 Dexterity saving throw, taking 18
throw, taking 7 (2d6) poison damage on a failed
(4d8) radiant damage on a failed save, or half as
save, or half as much damage on a successful one.
much on a successful one.
Petrifying Gaze Ethereal Jaunt
Type: Trait.
Type: Trait.
If a creature starts its turn within 5 feet of the The couatl can take a bonus action to magically shift
cockatrice and the two of them can see each other, from the Material Plane to the Ethereal Plane, or vice
the cockatrice can force the creature to make a versa.
DC 11 Constitution saving throw if the cockatrice
isn't incapacitated. On a failed save, the target
magically begins to turn to stone and is restrained. Twist Free
It must repeat the saving throw at the end of its
Type: Trait.
next turn. On a success, the effect ends. On a failure,
the creature is petrified until freed by the greater A couatl automatically makes its saving throws against
restoration spell or other magic. A creature that paralysis and being restrained at the end of its turn as
isn't surprised can avert its eyes to avoid the saving long as it is not unconscious.
throw at the start of its turn. If it does so, it can't
see the cockatrice until the start of its next turn,
when it can avert its eyes again . If it looks at the
cockatrice in the meantime, it must immediately
make the save. Cyclops (See also Giant)
If the cockatrice sees its reflection within 5 feet
The cyclops (CR 6) can have 3 talents.
of it in bright light, it mistakes itself for a rival and
targets itself with its gaze.
Vexing Eye (3/day)
Poisonous Breath (Recharge 5-6) Type: Reaction.
Talent Cost: 2 (Counts as 2 Talents).
Type: Action.
When a creature the cyclops can see and is within
The cockatrice exhales poisonous gas around it.
30 feet of the cyclops targets the cyclops with a
Each creature within 5 feet of the cockatrice must
melee or ranged attack, the cyclops can use its
make a DC 11 Constitution saving throw or become
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