Page 180 - Dragonix - DM Options, Monster Talents II
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Guardian Strike                                        Shadow Stealth. While in dim light or darkness, the
        Type: Reaction.                                        shadow dancer can take the Hide action as a bonus
                                                               action.
        Guardian Strike: If an enemy within 5 feet of
        the  shadow dancer attacks a target other than
        the shadow dancer, that enemy provokes an
                                                               Soul Monger
        opportunity attack from the shadow dancer.
                                                               The soul monger (CR 11) can have a maximum of 4
        Innate Spellcasting                                    talents.
        Type: Trait.

                                                               Battle Magic
        Innate Spellcasting.  The shadow dancer’s innate
        spellcasting ability is Charisma (spell save DC 12).
                                                               Type: Trait.
        It can innately cast the following spells, requiring
        no material components:                                Talent Cost: 2 (Counts as 2 Talents).
        At-will: darkness, silence
        3/day: dispel magic                                    Battle Magic. When the soul monger uses its action
        1/day: enervation                                      to cast a spell, it can make one melee weapon
                                                               attack as a bonus action.


        Magic Resistance                                       Hungry Darkness (Recharge 5-6)

        Type: Trait.
                                                               Type: Action.
        Magic Resistance. The shadow dancer has
                                                               Talent Cost: 2 (Counts as 2 Talents).
        advantage on saving throws against spells and
        other magical effects.                                 The soul monger creates a magical darkness
                                                               identical to the darkness spell, except the soul
                                                               monger can see through it.  This effect lasts for 1
        Magic Weapons                                          minute. Any creature that starts its turn within this
        Type: Trait.                                           area of darkness takes 5 (1d10) necrotic damage.
                                                               When a creature moves into or within the area, it
        Magic Weapons. The shadow dancer's weapon              takes 5 (1d10) necrotic damage for every 5 feet it
        attacks are magical.                                   travels. The soul monger is immune to the damage
                                                               of hungry darkness.

        Shade Strike
        Type: Trait.                                           Legendary Actions

        Shade Strike (1/Turn). While in dim light or           Type: Action.
        darkness, when the shadow dancer hits a target         Talent Cost: 4 (Counts as 4 Talents).
        with a weapon attack, the shadow dancer can use a
                                                               The soul monger gains 3 legendary actions,
        bonus action to magically deal an extra 26 (4d12)
                                                               choosing from the options below. Only one
        necrotic damage to the target. In addition, the
                                                               legendary action option can be used at a time and
        target must make a DC 12 Wisdom saving throw
                                                               only at the end of another creature's turn. The soul
        or be blinded until the end of the shadow dancer's
                                                               monger regains spent legendary actions at the start
        next turn.
                                                               of its turn.
                                                               Move. The soul monger moves up to half its speed
        Shadow Stealth                                           without provoking opportunity attacks.
        Type: Trait.                                           Darkness. The soul monger casts darkness.
                                                               Dagger (Costs 2 Actions). The soul monger


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