Page 182 - Dragonix - DM Options, Monster Talents II
P. 182

Command Undead
        Type: Action.
        Talent Cost: 2 (Counts as 2 Talents).

        The skull lord takes a bonus action to target an
        allied undead creature with CR 5 or less it can
        see within 60 feet and telepathically gives it a
        command.  The target uses its reaction to move up
        to its speed and make one melee or ranged attack.


        Consume Undead

        Type: Action.

        The skull lord takes a bonus action to target an
        allied undead creature of CR 5 or less it can see
        within 30 feet and destroys it.  The skull lord can
        choose from the following effects:

        • Regain 1d10 hit points per CR of the target (any
        excess is added as temporary hit points)
        • The next spell it casts until the end of its turn as if
        one level higher per CR of the target (max 2 levels)
        • Recover an expended spell slot or combined
        level of spell slots equal to the CR of the target
        (minimum of 1)



        Extra Legendary Action
        Type: Trait.                                           Improved Consume Undead


        Talent Cost: 2 (Counts as 2 Talents).                  Type: Action.
        Prerequisite: Legendary Actions.                       Prerequisite: Consume Undead.

        The skull lord can take 1 additional legendary         As Consume Undead, but the skull lord can also
        action before the start of its next turn.  The skull   choose from the following effects:
        lord can retake this talent up one additional time.
                                                               • The next spell it casts until the end of its turn as if
        The additional legendary action stacks.
                                                               one level higher per CR of the target (max  4 levels)
                                                               • Gain advantage to its next attack roll until the end

        Improved Summon Undead                                 of its turn if the CR of the undead consumed is 4 or
                                                               higher
        Type: Legendary Action.
                                                               • Impose disadvantage to a target of a spell it casts
        Summon Undead. Up to five ghouls, spectres,            until the end of its turn if the CR of the undead
        shadows, skeletons, and zombies appear in              consumed is 5
        unoccupied spaces within 30 feet of the skull lord
        and remain until destroyed. Undead summoned in
                                                               Magic Resistance
        this way roll initiative and act in the next available
        turn. The skull lord can have up to five undead        Type: Trait.
        summoned by this ability at a time.
                                                               Magic Resistance. The skull lord has advantage
                                                               on saving throws against spells and other magical
                                                               effects.

                                                                       Chapter 2. Mordenkainen's Tome of Foes     181
   177   178   179   180   181   182   183   184   185   186   187