Page 26 - Dragonix - DM Options, Monster Talents II
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Cloud Giant Smiling One

        Mouth of Grolantor:                                    The cloud giant smiling one (CR 11) can have a

        Stomp. Melee Weapon Attack:  +8 to hit, reach 5 ft.,   maximum of 4 talents.
        one prone target smaller than the giant.  Hit: 14
        (2d8 + 5) bludgeoning damage.
                                                               Battle Magic

        Stone Giant Dreamwalker:                               Type: Trait.

        Stomp. Melee Weapon Attack:  +10 to hit, reach 5       Talent Cost: 2 (Counts as 2 Talents).
        ft., one prone target smaller than the giant.  Hit: 15
                                                               When the giant uses its action to cast a spell that
        (2d8 + 6) bludgeoning damage.
                                                               has a casting time of 1 action, it can make one
                                                               morningstar attack as a bonus action.
        Storm Giant Quintessenth:
        Stomp. Melee Weapon Attack:  +14 to hit, reach 5
        ft., one prone target smaller than the giant.  Hit: 18  Cutting Words
        (2d8 + 9) bludgeoning damage.                          Type: Reaction.

                                                               Cutting Words (3/Day). When a creature that the
        Rip Earth                                              giant can see within 60 feet of it makes an attack
                                                               roll, an ability check, or a damage roll, it rolls a d8
        Type: Trait.
                                                               and subtract the die rolled from the creature’s roll.
        Prerequisite Rock Action, Boulder

        The giant can rip a huge chunk off the ground
        nearby and use it as its rock attack, shattering into
        many pieces upon impact.  Any creature within 10
        feet of the target of the giant's rock attack must
        succeed on a Dexterity saving throw, even if the
        giant misses its target.  The DC is equal to 8 plus the
        giant's Strength modifier plus its proficiency bonus
        (see MM page 8).   On a failed save, the target takes
        half as much damage of the rock attack hit.



        Trembling Slam

        Type: Action.

        The giant strikes the ground with its melee weapon
        or foot, triggering a short earth tremor. All other
        creatures on the ground within 10 feet of the giant
        that are smaller than the giant must succeed on a
        Strength saving throw or be knocked prone.  The
        DC is equal to 8 plus the giant's Strength modifier
        plus its proficiency bonus (see MM page 8).
           When the giant uses its Multiattack and
        Trembling Slam is available, the giant can use its
        Trembling Slam in place of one melee weapon
        attack.







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