Page 57 - Dungeon Master's Guide
P. 57
·cinder
Wastes
,, ' '"
THE
EM ENTAL
PLANES
~ravelers who know the strange tides and currents OUTER PLANES
of the plane can travel between worlds freely, but the
5 orms also wreck ships from the Material Plane on the Streamers of noxious gas streaked that crimson dome like
- and's shore.
dirty clouds. They whirled to form what looked like giant
The region of the Plane of Water nearest the Swamp
of Oblivion (on the Plane of Earth) is called the Silt eyes staring down, eyes that were swept away before they
Flats. The water is thick with soil and sludge, and turns couldfocus, only to form anew, again and again. Beneath
.mo muddy ground before giving way to the great swamp the ruby glow lay a dark nightmare land of bare rock and
between the planes. flumes of sparks and goutingjlame, where things slithered
At the other extreme of the plane is the Sea oflce,
and scrambled half-seen in the shadows. Mountains clawed
bordering the Frostfell. The frigid water is choked with
cebergs and sheet ice, inhabited by the cold-loving the ruby sky. The Land of Teeth, Azuth had once aptly
creatures that inhabit the Frostfell. Drifting icebergs called it, surveying the endless jagged rocks. This was the
can carry these creatures farther into the Plane of
Greeting Ground, the realm of horror that had claimed
'Yater to threaten ships and islands in warmer seas.
The Frostfell, also called the Plane of Ice, forms the the lives of countless mortals. He was whirling along above
border between the planes of Air and Water and is a Avernus, uppermost of the Nine Hells.
seemingly endless glacier swept by constant, raging -Ed Greenwood, Elminster in Hell
blizzards. Frozen caverns twist through the Plane of
Ice, home to yetis, remorhazes, white dragons, and other
If the Inner Planes are the raw matter and energy that
creatures of cold. The inhabitants of the plane engage in
makes up the multiverse, the Outer Planes provide the
a never-ending battle to prove their strength and ensure
direction, thought, and purpose for its construction.
their survival.
Accordingly, many sages refer to the Outer Planes as
Its dangerous monsters and bitter cold make the
divine planes, spiritual planes, or godly planes, for the
Frostfell a dangerous place to travel. Most planar
Outer Planes are best known as the homes of deities.
·:oyagers keep to the air, braving the powerful winds and
When discussing anything to do with deities, the
driving snow to avoid setting foot on the great glacier.
language used must be highly metaphorical. Their
CHAPTER 2 J CREATING A MULTlVERSE
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