Page 58 - Dungeon Master's Guide
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actual homes aren't literally places at all, but exemplify   inhabit Mechanus, and the aberrations called slaadi
            the idea that the Outer Planes are realms of thought and   thrive in Limbo.
            spirit. As with the Elemental Planes, one can imagine
            the perceptible part of the Outer Planes as a border   LAYERS  OF THE  O UTER PLANES
            region, while extensive spiritual regions lie beyond
                                                              Most of the Outer Planes include a number of distinct
            ordinary sensory experience.
                                                              environments or realms. These realms are often
              Even in perceptible regions, appearances can be
                                                              imagined and depicted as a stack of related parts of the
            deceptive. Initially, many of the Outer Planes appear
                                                              same plane, so travelers refer to them as layers. For
            hospitable and familiar to natives of the Material Plane.
                                                              example, Mount Celestia resembles a seven-tiered layer
            But the landscape can change at a whim of the powerful
                                                              cake, the Nine Hells has nine layers, and the Abyss has
            forces that dwell on these planes, which can remake   a seemingly endless number of layers.
            them completely, effectively erasing and rebuilding   Most portals from elsewhere reach the first layer of a
            existence to better fulfill their divine needs.   multilayered plane. This layer is variously depicted as
              Distance is a virtually meaningless concept on the   the top or bottom layer, depending on the plane. As the
            Outer Planes. The perceptible regions of the planes can   arrival point for most visitors, the first layer functions
            seem quite small, but they can also stretch on to what   like a city gate for that plane.
            seems like infinity. Adventurers could take a guided
            tour of the Nine Hells, from the first layer to the ninth,   TRAVELING THE OUTER PLANES
            in a single day- if the powers of the Hells desire it. Or it
                                                              Traveling between the Outer Planes isn't dissimilar
            could take weeks for travelers to make a grueling trek
                                                              from reaching the Outer Planes in the first place.
            across a single layer.
                                                              Characters traveling by means of the astral projection
              The default Outer Planes are a group of sixteen planes
                                                              spell can go from one plane into the Astral Plane, and
            that correspond to the eight alignments (excluding
                                                              there search out a color pool leading to the desired
            neutrality, which is represented by the Outlands,
                                                              destination. Characters can also use plane shift to reach
            described in the section on "Other Planes") and the
                                                              a different plane more directly. Most often, though,
            shades of distinction between them.
                                                              characters use portals- either a portal that links the two
                                                              planes directly or a portal leading to Sigil, City of Door  .
            THE  OUTER  PLANES
                                                              which holds portals to all the planes.
             Outer Plane                      Alignment         Two planar features connect multiple Outer Planes
             Mount Celestia, the Seven  Heavens of   LG       together: the River Styx and the Infinite Staircase.
             Bytopia, the Twin  Paradises of   NG,  LG        Other planar crossings might exist in your campaign,
             Elysium, the Blessed  Fields of   NG             such as a World Tree whose roots touch the Lower
             The Beastlands, the Wilderness of   NG, CG       Planes and whose branches reach to the Upper Planes.
             Arborea, the Olympian Glades of   CG             or it might be possible to walk from one plane to another
                                                              in your cosmology.
             Ysgard , the Heroic Domains of   CN,CG
             Limbo, the Ever-Changing Chaos of   CN
                                                              THE RIVER STYX
             Pandemonium, the Windswept Depths of   CN, CE
                                                              This river bubbles with grease, foul flotsam, and
             The Abyss, the Infinite Layers of   CE
                                                              the putrid remains of battles along its banks. Any
             Carceri, the Tarterian Depths of   NE,CE         creature other than a fiend that tastes or touches the
             Hades, the Gray Waste of         NE              water ·is affected by a feeblemind spell. The DC of the
             Gehenna, the Bleak Eternity of   NE,  LE         Intelligence saving throw to resist the effect is 15.
             The Nine Hells of Baator         LE                The Styx churns through the top layers of Acheron,
             Acheron, the Infinite Battlefield of   LN , LE   the Nine Hells, Gehenna, Hades, Carceri, the Abyss, and
             Mechanus, the Clockwork Nirvana of   LN          Pandemonium. Tributaries of the Styx snake onto lower
             Arcadia, the Peaceable  Kingdoms of   LN , LG    layers of these planes. For example, a tendril of the Styx
                                                              winds through every layer of the Nine Hells, allowing
                                                              passage from one layer of that plane to the next.
            The planes with an element of good in their nature are
                                                                Sinister ferries float on the waters of the Styx, crewed
            called the Upper Planes, while those with an element
                                                              by pilots skilled in negotiating the unpredictable
            of evil are the Lower Planes. A plane's alignment is
                                                              currents and eddies of the river. For a price, these pilots
            its essence, and a character whose alignment doesn't
                                                              are willing to carry passengers from plane to plane.
            match the plane's alignment experiences a sense of
            dissonance there. When a good creature visits Elysium,   Some of them are fiends, while others are the souls of
                                                              dead creatures from the Material Plane.
            for example, it feels in tune with the plane, but an
            evil creature feels out of tune and more than a little
                                                              THE INFINITE STAIRCASE
            uncomfortable.                                    The Infinite Staircase is an extradimensional spiral
              The Upper Planes are the home of celestial creatures,   staircase that connects the planes. An entrance to the
            including angels, couatls, and pegasi. The Lower Planes   Infinite Staircase usually appears as a nondescript
            are the home of fiends: demons, devils, yugoloths,   door. Beyond the portal lies a small landing with an
            and their ilk. The planes in between host their own   equally nondescript stairway leading up and down. The
            unique denizens: the construct race of modrons
                                                              Infinite Staircase changes appearance as it climbs and
            CHAPTER  2  I CREATING  A  MULTT\'ERSE
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