Page 150 - Chronicles of Darkness
P. 150
Potency: 1 and a dozen or more of the things can drag down even the
Willpower: 4 strongest by sheer weight of numbers.
Sometimes there’s a guiding intelligence behind the
Virtue: Determined Horde: a witch might raise up an army of undead servants,
Vice: Impatient or a demon might lay a curse on a community. More often,
Aspiration: To get home. though, the dead simply rise and shamble, hungry for flesh,
Initiative: 4 with no discernible motivation. Maybe the town’s cemetery
Defense: 4 is cursed ground, or maybe a virus escapes from a military
transport truck. Sometimes it just happens, and all you can
Speed: 9 hope to do is hole up and survive.
Health: 6 Description: The classic zombie horde is made up of a
Bans: Black-Eyed Kids cannot enter a home or mass of shambling, moaning corpses, usually in various stages
vehicle without being invited. of decomposition and often bearing obviously-fatal wounds.
They wander aimlessly, shuffling about with no clear purpose
Banes: Salt until they scent fresh, living meat. Once they become aware
Dread Powers: Hypnotic Gaze, Madness and of prey, they might burst into frantic activity, like a crocodile,
Terror, Surprise Entrance or they might never vary their plodding, inexorable pace;
The Horde but either way, if you let them get close, if you let your guard
down for even a second, you’re dead.
That’s the classic zombie horde, but with just a few small
Low, incessant moaning changes to dice pools and Dread Powers, the Horde pulls double
Background: When there’s no more room in hell, the duty as modern “fast” zombies, a hive of monstrous insects, or
dead will walk the earth. That’s how the old saying goes, a pack of weird, wormlike hunters from beneath the ground.
and whether it’s true or not, sometimes the earth splits, Maybe your Horde is the result of a virus that drives living people
coffins crack, and the unquiet dead crawl out of the ground to phenomenal heights of rage, or maybe it’s some swarm of
to prey on the living. Individually, they’re barely any threat: Precambrian horrors unearthed from an underground vault.
slow and stumbling, with scarcely animal-level intelligence. Storytelling Hints: The trick to using the Horde is that
The problem is that they’re never encountered individually, it’s not really a “monster” in the same sense that a murderous
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Horrors

